Regardless of the title of this article that suggests no Gran Truismo 7 this year it’s not all bad because developer Polyphony Digital has some rad plans to stick with cars (and some other cool stuff as well) that have been around in the series since as far back as the PS 2 era, producer and Polyphony CEO Kazunori Yamauchi told Eurogamer.
Not long before the launch of Gran Turismo 6 on PS 3 last year, Yamauchi told Top Gear that the following title could drop as soon as this year. Alas, Yamauchi recently had this to say: “We are working on the title,” he said. “I don’t think it’ll make this year!”
He also killed any hopes of a Gran Turismo 7 Prologue — a small-scale “teaser” version of the game released ahead of the full game for Gran Turismo 4 and 5 —and Polyphony is still grafting hard to overhaul all audio for Gran Turismo 6 and 7 to come. In a Reddit AMA, he said the audio update would be coming with GT7 so don’t expect it with the July update to GT6. Lucky number 7 will also keep the standard set of car models that have been a feature in the games for the past decade.
“I doubt that we’ll be throwing away the standard cars,” Yamauchi explained. “Each car has its own fans. So I think we’ll hang on to the archive. In the meanwhile, some of those cars we may be able to make into Premium cars as they become available — but basically we’re more focussed on increasing the number of premium cars.”
GT7 will likely keep the same suite of cars, we can expect to see its track selections evolve — including both replications of real-world tracks and original, Polyphony-created fantasy tunes.
“Though I think real, existing tracks are important, I also think that fully designed tracks are also very interesting and have their own place so I think that’s something to look for in GT7,” he said.
He also said that he is “not pleased with the current rendition” of the series’ photo mode, and that for the PS4 version he is hoping they push the feature to the max.
“I know how good it was in Gran Turismo 4, but it just so happened that the architecture of the PS3 wasn’t really suited for this feature,” he said. “But in PS4, I’m going to try to make sure that there’s a photo mode that can satisfy any connoisseur of photography and you can really look forward to that — because as a photographer, I’m really not satisfied with what we have yet.
“So regarding the next generation PS4 and beyond, there’s always ongoing research going forward at Polyphony Digital and Sony,” he added of the studio’s approach to new games in teh series. “There might be some technologies that may change the world and until recently I was thinking that video games might reach a saturation point but I found out that there’s much more to come and much more to look forward to in terms of technology of the future — not that I can discuss any details right now.”