The Sims 4 Get To Work is the much-needed first full expansion pack for The Sims 4.

As we’ve stated in our review of the 4th game in Electronic Arts’ most successful franchise, The Sims 4 brought some major improvement in terms of presentation and mechanics, but the game lacked some serious content. There isn’t much else to do other than the basic day-to-day things and there are only about 10 locations available to play with. Before free DLC packs were released there were also no pools, or basements for example.

RELATED: The Sims 4 Stats: Over 12 000 Sims Years Played (So Far)

 

This seems to be a bit of a money-making strategy for EA as the previous version, The Sims 3, had a total of 11 expansion packs! With the lack of content, die-hard fans are left wanting more, and because they know there is always more to come, they are prepared to shell out some cash for the many expansion packs that are sure to come after The Sims 4 Get To Work.

The Sims 4 Get To Work 1.1

In Get To Work you now have the option to join your Sims at work and control them throughout their work day by completing tasks to move up in one of the three all-new career options. If you are a veteran The Sims player you might see some similarities between The Sims 4 Get To Work and The Sims 2 Open For Business, but with some obvious improvements in gameplay, experience and content. You now have the opportunity to travel to a unique workplace and have a very detailed and exciting open-world experience.

The Sims 4 Get To Work 4.4

You can choose between three careers – Medical, Detective or Science – and you also have the option to buy and run your own Retail Business. Each career has a series of daily tasks specific to the career that have to be completed in order to get a promotion. And each career has 10 levels, with each level unlocking new duties and challenges.

The Medical Career

The Sims 4 Get To Work 2.2

In the Medical career you join your Sim as an emergency room doctor at the local hospital. As with all careers (even in the real-world), you start at the bottom as an Intern and you spend your first couple of days on the job basically drinking coffee, chatting to co-workers, taking food to sick patients, making beds, etc. Once you move up in the career and get promoted your duties become more taxing and you are able to perform cool medical procedures like doing a treadmill test, delivering babies and operating on sick patients. As you progress in the career more of the medical equipment become available for you to use in order to correctly diagnose and treat sick Sims. This career is challenging in the sense that diagnosis can sometimes take long and the hospital is always understaffed for the never-ending patients coming into the emergency room with different types of medical requirements. The top of this career is Chief of Staff which earns your Sim $280 an hour (making it the highest paid position of all three new careers).

The Science Career

The Sims 4 Get To Work 5.5

This career has to be the most exciting and open career of the three options and you are free to pretty much research, discover and invent endlessly. You are obviously able to create some pretty cool things like auto-recycling newspaper and make scientific discoveries and breakthroughs. You can choose to be a scientist that uses his/her skills for good or an evil scientist that creates abominations and reeks havoc. But the coolest feature of the Science career has to be the Aliens! Once you reach Level 10 in this career you can create and generate a wormhole to travel to a different, alien dimension known as Sixam. Here you can explore a whole new Alien world and study how these Aliens live. What makes this so cool is that, previously, the Aliens only abducted your Sim and sometimes impregnate him or her leading to a green Alien baby being born. But you never had the opportunity to travel to the Alien world and this is the kind of content-expansion The Sims 4 needed. The top of this career is Extraterrestrial Explorer which earns you $247 per hour.

The Detective Career

The Sims 4 Get To Work 3.3

The Detective career option was our favourite of the three career options available in The Sims 4 Get To Work. In this career path you are deployed at the local police station that comes complete with holding cells, many police officers of different rank, a lab to run tests on evidence samples, victims reporting crimes, a gym, a mugshot and finger print station, and tons more fun things to do. In the Detective career you are tasked with investing crimes by traveling to crime scenes to collect evidence and take down witness reports. Once you have enough evidence you can start putting together a Case Map to eventually identify and arrest a suspect. Once you’ve arrested suspects you bring them into the police station for interrogation. During interrogation you can choose to be the good-cop or the bad-cop, where you scare the suspect into making a confession. As a police officer you are also required to go on patrol and get to know the locals. During your patrol you can issue Citations for violations like fighting and littering. The top of this career is Chief which basically means you run the entire show and pays $265 an hour.

The Retail Business

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Now you can buy a Retail Business lot in the new “Magnolia Promenade” to use to start your own business. You can choose to run any business you want and sell any object that is available in the Built It Mode as well as all clothes available in the Create-A-Sims Mode. You can now use two new sets of skills in your retail business: Photography and Baking. Your main goal is to sell as many things as you can. You have the responsibility of running the entire business. That means that you have to hire up to 3 employees and train and manage them. You are in charge of ensuring that the store is always stocked and that stock gets moved quickly.

Verdict

The Sims 4 Get To Work was a much-needed expansion pack and we love that you finally have a new world to explore with new objects, interactions and experiences. Each career is fun, but challenging to complete and it takes a lot of time and focus to move up in the new three careers. We found ourselves completely emerged in our Sims’ careers and “home-time” was basically spent to just fulfil basic needs before the next work day. If you are aiming to get to the top of a career you can forget about sustaining good relationships with other Sims in your household. You also have less time to focus on your Lifetime Aspirations, which is a good thing because that was basically the only challenge in The Sims 4 before Get To Work.

Unfortunately, the loading time problem that The Sims 4 players experienced seems to be even worse now. It also takes a really long time to move up in the careers and each level can become a little monotonous because you are stuck on each so long. The Sims 4 Get To Work comes at a hefty price tag of R399.95 but we reckon it is worth it and you can get yours for PC or Mac here.