Bungie has announced that all Destiny players will be able to unlock The Taken King’s player versus player modes and maps from 08 – 14 September 2015.

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The preview will allow players to play on eight new maps and two new modes which will be featured in the new Destiny expansion and reserved for those player who purchase it upon launch on 15 September 2015. Interestingly, you won’t be able to use the new Super abilities during this preview and you’ll have to visit your class Vanguard in The Taken King to earn your new subclass.

The Taken King will introduce the following:

  • New story missions and an array of side-quests that conspire to tell the story of our battle to defend our Solar System against Oryx and his Taken army
  • New narrative driven by cinematic cutscenes starring an engaging cast of characters
  • New Exotic Weapons, Exotic Armor, and Exotic Questlines
  • The Dreadnaught, a full new destination, with unique secrets, rituals, and treasures to uncover
  • A new breed of enemy combatants, The Taken, armed with new abilities and weapons
  • An increased Level Cap, and new ways for your Guardian to grow more powerful
  • The most substantial injection of new, unique, and redesigned weapons, armor, and talents to date
  • New subclasses with all new Supers and abilities
  • New cooperative Strikes with unique and dynamic new Boss battles
  • Redesigned and reimagined Strikes – Dust Palace, Undying Mind, and Cerberus Vae III – are now overrun by the Taken
  • New Crucible multiplayer maps with new Crucible modes, including the previously revealed Rift and Mayhem
  • And, of course, last but not least, our biggest six-player Raid yet

Also, 08 September 2015 is the big day when Destiny’s 2.0 update goes live, bringing about the following updates (*Patch notes will be available from next week):

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  • The new character level cap will be 34 and 40 for The Taken King. Now you’ll only need to gain XP to be able to level-up and your character level and light are now represented in separate stats;
  • A Quest Screen will be added to your Menu, which will track all active Quests;
  • Bounty slots have been increased to 16, with incomplete Year One bounties being auto-abandoned when the update goes live. However, Year One exotic bounties will be auto-completed;
  • Collections will be added to the Tower by the update along with exotic armour and weapon blueprints;
  • Fallen Wolf Hunt Patrols will retreat in anticipation of the arrival of Oryx in your solar system so be sure to kill as many Wolf Packs before the update to obtain Treasure Keys.

Bundgie’s Live Team suggests you spending your final moments before the update to:

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  • Complete those Year One Bounties
  • Don’t delete characters or dismantle items just yet
  • Try the Year One campaign again
  • Jump into the Crucible for some new action
  • Try your beloved Auto-Rifles again
  • Destroy remaining Wolf Packs and loot their chests for Ether Keys
  • Complete your House of Wolves Grimoire as it applies to hunting in the wild
  • Complete your Moments of Triumph