We have the Xbox One Elite Controller in our hands and we have been spending quite some time with it figuring out how you can get the most out of all its features.
With everything it has to offer, and all its attachments, it could be pretty intimidating at first. But once you know what analogue works best with what game, and what pre-set mapping goes hand-in-hand with what genre, you should be good to go.
The Xbox One Elite Controller has a total of 12 replaceable accessories, which makes it kind of hard to choose what re-set to go with. You get four paddles that are each assigned t0 a finger. Then there is the replaceable analogue sticks. There are three types; a standard (seen on normal Xbox One Controllers), medium with a convex tip, and long with a standard tip. The longest set of the three are the most useful in most games as they give you the most range. Then we have the D-Pad which has two versions; a circle pad, and a standard cross pad. I switched out to the standard version, as not many games make use of the other twelve directions you can hit using the circle pad.
Another thing to note is that you can completely re-map the controller to whatever settings you want. This is a must when playing different games as you will naturally take over the new positioning of the button once you have re-mapped it. The Xbox One Accessory App is the place to do all this. Here you can choose to map the controller to a certain game’s pre-set, or modify it yourself by selecting individual buttons.
Choosing how to position analogues all depends on what you are playing. You need to ask yourself two questions; how much precision do I need for each thumb? And how often will I be using this analogue? For games like Halo: 5 Guardians, you would use one setup, for camera reliant games like Assassin’s Creed Syndicate, you would use another. Fallout 4 even has its own unique way using the controller as you can assign crouch to a paddle.
This first setup I chose has the convex nub and a standard one. I used this setup playing games like Assassin’s Creed Syndicate as you rely heavily on camera movement, and the convex nub feels better on your thumb as it moves along with your movements rather than gripping itself to it. The extra length also provides a noticeable increase in camera precision, even if it’s not needed most of the time. As for the left stick, you would want to use a short stick, as this gives you an upper hand when in character response.
To be a master in the Crucible on Destiny, I used the setup that placed my sprint and crouch on the paddles. I also placed jump on a back paddle. This setup is highly recommended for every first person shooter as it lets you stay in complete control of the movement analogue, and at the same time, you can sprint without needing to focus your thumb inwards. That, combined with the ability to quickly sprint and crouch by using two buttons next to each other, meant for faster shotgun runs.
As for the sticks, I recommend using the long stick on the right for improved accuracy, and on the left, any stick really as your focus will now only be on movement as you have remapped the sprint to a paddle. Another important addition when playing FPS or other shooters that rely on a trigger, make sure you have set the trigger length to short. This will cut down firing times by up to 50%.
Setup 3 would mainly be used for racing games and games that have vehicles. Forza Motorsport 6 and GTA V for example. This will require you to map the RT and LT buttons to two of the back paddles, you would only want to use two anyway. They would be perfect for shooting, which is half of what you do in GTA V, and perfect for braking and accelerating in a racing game. Stick wise, it would be recommended that you use shorter sticks for quick responses.