The Tomorrow Children comes off as a mysterious title at first, you really have no idea what is going on. At first you will think you are stuck in some sort of history lesson where the TV, which basically gives you the tutorial, was Stalin during Cold War.
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As you learn the basics of the game, you still feel lost. You play as a puppet made of wood, and your main objective is to maintain a town filled with other players from around the world. You really have no role assigned to you and are free to do what you want to keep the town running. Be it farming for materials to keep your town’s storage full, running on a treadmill to supply power to the town, or just sitting around town square and carrying materials gathered by other players to its designated spot.
How you go about your daily life in your town is up to you, you do whatever you need to pull your weight and do something to contribute to your town.
Your bag can hold 3 resource materials at first, with the ability to upgrade it later on. So in theory, you can carry 3 pieces of rock, and one in your hand. To get your harvested material to the town, you just need to drop it off at the Auto-Load spot near the tram that you took to get to the mining spot.
Each area that you get to visit seems to be procedurally generated, from its materials to its form. One area I visited looked like a frozen tundra, while the other looked like massive, towering mountains, which were actually giant feet. Other players will also be mining at the same time as you, which would cause structural damage to the area you are in. So if a player digs a hole to search for coal deep down, then you can head on in and help.
Scattered around these structures, buried deep inside the walls or high on the cliffs, are boxes which can be opened that wield expensive tools and weapons.
Everything you do, you will earn points for. Deal damage to a monster, eat an apple, gather coal, or even use an emote next to a player. As you rack up points, you will then need to turn them all in back in the town, which is basically presenting your work load for the day and being paid in rations for the amount of work you have done. You will then be given money as payment for all your hard work, which can be used to buy new items, customise your character, and further improve your town.
If anything, The Tomorrow Children is highly addictive. I only spend 4 hours with the game and I wanted to stay in my town and improve it all day. I did not even get to touch basis on the PvE portion of the game which sees you fortify your town by building turrets and weapons for any incoming attacks. You can also purchase weapons and build them to get ready for any monster attacks that might occur while playing the game.
The best thing about this feature, is that most of the time, the monsters are clearly visible in the distance, and they take their jolly time to get to the town. This gives you ample time to get back on the tram, back to town, and work on defences. Again, everything you do against the monsters, is for the greater good of your town and all its people.
The game looks fantastic. There are various visual tweaks that I have not seen in any game on PS4 to date. Indirect illumination, ray tracing, and high-res textures, are just a few things that make the game one beautiful looking title. It all comes together very nicely, and I hope that the rest of the world love its visual appeal, and addictive gameplay as much as I did. The Tomorrow Children releases sometime in early 2016, only on PS4.