Developer: Insomniac Games
Publisher: Sony Computer Entertainment
Distributor: Ster Kinekor
Release Date: 20 April 2016
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Ratchet and Clank are back. Well, in this game they are kind of being reintroduced as this entry in the series serves as a reboot and remake at the same time. Although it is a re-imagining of the original title, there are lots going on to make this entry feel more like a new beginning for the series. New weapons, planets, in-game activities and other things to keep it from feeling like a complete rehash. The original game released in 2002 and lacked a solid movement system, which has been refined perfectly in this entry. Strafing and locking-on is easy and happens without any sort of hiccup.
In a way, the latest game compliments the upcoming film as the game is based off the film, and the film is based off the series. There are moments in the game taken directly out of the film, which are mainly cinematics and look absolutely gorgeous. The film is said to follow the same storyline of the game, so playing the game and then watching the film would be the best thing to do.
The game serves as an introduction to the characters we have all loved in the series past. Dr Nefarious, Captain Quark, Ratchet and Clank are all as memorable as ever. Voice acting is on point, and the script has been carefully put together to make fun of the “reboot” factor, as well bring out the best of the characters which we all loved from our childhood. It is hard to find fault in the story as it is pretty solid and plays out extremely well.
The best thing about a Ratchet and Clank game is its emphasis on explosive gun battles, and the guns themselves. As you explore the gorgeous environments on planets across the galaxy, you cannot help but appreciate the fantastic weaponry and how it all chains together. Tossing a Disco Ball across the room to get twenty robots to dance around like lunatics, then blowing your Pixelizer in their faces turning them into 8-bit pixels, is really the highlight of the game. Every weapon is easy to use and levels-up with damage and kills you deal with it. As you play through the game, you will find Raritanium which can be used to purchase new upgrades like increased damage radius, falloff and magazine size.
Gold bolts return, as well as the iconic Ryno weapon which gives the game a solid replay value in order to head back and collect everything. Holo Cards are a new showcase implemented into the game to show off the series and all its guns and characters. As you collect a Holo Card, it will be added to your library and unlock a little detail on the character or weapon, like when it first appeared in the series etc. There are sets to complete which then buff a certain mechanic in the game. For example, completing one set will unlock +5% Raritanium drop, while others will provide Blots increase so you can buy all those guns from the merchant.
A few old game features also return like the Hoverboard racing. It was nice to see that they have polished it up a bit and made it less buggy. It is still not a perfect racing game mode, but it is small portion of the game. Other than that, one of the best parts of the game is just how beautiful it all looks. It is like watching a Pixar film, and at times you just stand next to a ledge to take in the sheer beauty of the surroundings. Ratchet looks fantastic with every little detail perfected, to every hair on his over-sized Lombax ears blowing in the wind.
Ratchet and Clank might not last as long as we hoped for, but its 10 to 12-hour adventure is enough to remind us why we love this series so much. The comedy is on-point, the gun fights are fantastic and it looks absolutely gorgeous. When you are done with the game you can head back to replay it on a harder difficulty or you can head into the classic challenge mode. That is enough for us to highly recommend this reimagining to every PS4 owner out there.