Platforms: PS4, Xbox One, PC
Reviewed On: PS4
Developer: Dambuster Studios
Publisher: Deep Silver
Distributor: Apex Interactive
Release Date: 17 May 2016
Plagued with bugs and average performance, it is hard to look beneath it all and find a decent game here. Homefront: The Revolution has the potential to be a Far Cry killer, as it has quite the similar gameplay going for it. The issue is that every time we found ourselves in love with the game, it froze, the frame rate dropped, or it was lagging so much that it made us sick due to screen tearing and dips on the frame rate. We enjoyed our time with the game, especially after patch 1.03 was deployed, as it smoothed the gameplay out quite a bit and fixed a few issues. Did it make the game a system seller or game of the year potential? No, but it helped in the long run.
Homefront: The Revolution is set in Philadelphia in 2029. Ethan Brady has joined forced with a resistance movement to take out an army of North Korean occupying the city and bringing oppression to the people. As you work through each zone in the game clearing out enemies and opening up safe houses, the resistance grows and you become more powerful as a player. At times you will need to sneak into an area due to you being an extremely wanted man, and at times you can go in guns blazing.
The game is set in a massive open world divided into separate sections which vary depending on the area you are in. As you explore the sectors, you will climb up buildings, walk along scaffoldings, and even parkour your way up a building to reach a garden which can be utilized by the resistance. Everything you do, makes an impact on the game’s overall completion. While you are not on a main mission, rather headed to one, the game plays out like any open world game whereas you will often be distracted by things to do and see along the way.
Traditionally the game plays out as an action FPS, but thanks to its difficulty, and often 5-hit kills, you will always want to take the stealth route and pick enemies off without being spotted. Saying that, the A.I is not great, which often meant that enemies will just appear in front of you, or bug out while you’re going in for the kill.
Then again the game’s gun customization is its biggest, and probably best feature. You can literally take a gun, and change it to another gun completely with a press of a button. Want that pistol to be an SMG? It is possible. Want that crossbow to turn into a flamethrower? Just press a button. Sure this sound a little farfetched, but it is really a remarkable feat. Once you reach a certain part in the game, all you need is a full backpack of Molotov’s, and a selection of weapons with mods, and you will be good to go.
Progression in the game is also fairly decent, as you will always find that you are well equipped for the threat that is constantly rising as you gain control. That does not mean that it is always fun, and that is where the game suffers as most open world games do. After a while you stop wanting to complete a side mission because the bugs in the game and the sheer difficulty that they bring with them, make it unenjoyable. There is nothing worse than being sniped from an enemy who is half a kilometre away, or trying to kill an enemy who is stuck in a wall. The things that work right are not justifiable, and the bugs do not work right.
When it comes to multiplayer, the game offers a fairly unique approach to co-op, and it has so much potential. FPS co-op missions with three friends who can all work together to complete missions in multiple ways, sounds great on paper, but the same bugs and difficulty spikes are present here too. Out of the main game, the multiplayer is really a great experience thanks to its alternative approach to each mission to do. Roles can be assigned, if you are playing with friends, and missions can be completed successfully if you work well together.
Homefront: The Revolution could be a great shooter, but its bugs, poor movement system, and average storytelling, make it something you will buy when you have nothing else to play. Dambuster Stuios, the game’s developer, is working on fixing most of the issues present in the game. So, hopefully the game will receive a much needed polishing.