Platforms: PS4, Xbox One, PC
Reviewed On: PS4
Developer: Avalanche Studios
Publisher: Square Enix
Distributor: Megarom Interactive/ Digital
Release Date: May 2016
After reviewing Just cause 3 late last year, we were not impressed, mainly because the bugs, loading times and frame-rate, were less than impressive. We recently got to travel back to Medici to play through the game’s latest DLC packs, Land and Air. Although there are three packs in total, the first two are available now, with the Sea DLC pack releasing later this year.
The DLC fixes bugs which improves the game all-round. While the poor frame rate still exists, the long loading times and some UI issues have been improved on greatly. If anything, the game is more enjoyable now.
As Just Cause 3 revolves around three main elements being Land, Sea, and Sky, it was only fitting that the DLC focused on these main points and created something worthwhile. The Sky DLC, which is by far the best so far, sees us taking on the Eden corporation in a massive aircraft which has appeared in the sky above. The Land DLC, is more ground-based.
Sky Fortress DLC
The Sky Fortress DLC not only brings with it a brand new type of enemy and threat, but the biggest feature, being the Jet Pack, is the best addition to the game thus far. The Jet Pack is vital to the DLC missions as you flay around the aircraft launching missiles at drones and dodging homing missiles launched at you.
The DLC has a handful of missions which aren’t very exciting, but rather lets you set everything on fire. This is what we would expect from the game anyway, so the story did not matter at all.
Overall, the Sky DLC brings with it a new piece of tech which doubles up as a transportation device, as well as mini missile launcher, and we could not want it any other way.
Mech Land Assault DLC
The Black Hand are back with a new motive. Rico now heads into their base to investigate and comes across a new motorized mech, which he obviously gets in and tests drives for himself. The mech is a huge tank-like device that has either a machine gun or a flank cannon attached to it. It can also use a telekinesis attack in which it picks up objects around it and pushes it or throws it away.
As much as it is powerful, it felt clumsy to use and often our intended method to attack a settlement, ended with the mech destroyed and us reverting back to classic rocket launchers. This was mainly because the smaller enemies were harder to kill due to the poor stability of the weapons, and we could not help but feel that the mech could use a little bit more armour. We went in hoping that it would make us feel like a godly tank, but rather it was frustrating to say the least.
Saying that, the DLC did offer some great explosive battles as we took control of the regions around the new island of Lacrima. There was some other new tech to use, and jumping in and out of a mech to wreak havoc was enjoyable.
After playing through both DLC packs, we racked up another 6 hours of gameplay. Both DLC packs felt like a chunky piece of content which we really enjoyed. The game is not perfect yet, but compared to our experience last year, it has been polished up nicely. The DLC also added to the general gameplay, adding new weapons and of course the awesome Jet Pack. For R180 per DLC pack, it is more than enough content to warrant a purchase, especially if you are a fan of the series and want to get back into it.