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We were never fans of the Monster Hunter series. The series is a bit clunky, with messy control systems, and a rather steep learning curve, that gets in the way of the game’s great hunts. God Eater 2 Rage Burst is a PlayStation clone of Monster Hunter to put it lightly. The game plays very similarly to it, both in combat and in-game mechanics.
God Eater 2 Rage Burst is frustratingly fun to play. From the get go, you are introduced to a combat system, that relies on you being fast with the buttons, as well as understanding the basics of combat. Sure, it’s essentially a Monster Hunter clone, with less vibrant colours, but the gigantic boss battles and creatures to slay, makes God Eater 2 Rage Burst worth the while.
You do not need to have played the original game in the series to know what is going on in God Eater 2 Rage Burst, but the game does come with both bundled in it, so it could prove a nice way to catch up and familiarize yourself with the mechanics. You take the role of a newbie God Eater in a world ravaged by giant monsters called Aragami. A God Eater is a special person who can wield powerful weapons and the only people who can in theory, kill the Aragami.
As a God Eater, you and you fellow God Eater comrades, all live in the Frair Fortress. This area is the main hub for God Eater 2 Rage Burst and everything is accessed here. Characters you come into contact with, will all be walking around for you to chat to, new quests can be taken up, and equipment can be crafted and bought here. A general mission in God Eater 2 Rage Burst sees you starting it up, choosing some people to take into the battle with you, and heading into the mission. For the first few hours of the game, that is all that happens. You head into a mission, smash a few buttons to kill a monster, and leave the mission area. It takes a while before this actually gains momentum and sways off the path or routine.
God Arcs range from massive hammers, to blades, and spears. Taking a new one into a mission every time, added a bit of flavor to the mundane fighting, but it was not enough to really make it feel like something special. Early missions in God Eater 2 Rage Burst are fairly easy, with A.I there to heal you and back you up if things do get a little intense. Switching between your God Arc, and a weapon mid-fight, proved to mix the battle up. Here you can equip different ammo types for the weapon, which ultimately deal double damage to certain enemy elements. There are also different types of shots, like healing, and a wave shot that will shoot out a few bullets in a 90-degree area, which is great for mobs.
The combat also has a feature that lets you devour an enemy with a crazy looking weapon. This will then grant you a powerful attack. When you devour a dead enemy, you are then granted items and resources which are used to craft even better gear. Crafting is quite deep in theory, and lets you create new weapons, or skills for that weapon. What starts with you being versatile with your weapon choices, then ends with you crafting the best God Arc, and having all the skills to match the play style you love to use. As you play with a specific weapon type, more skills for that weapon will then become available. It also all depends on the beasts you will come into contact during that set mission you are on. Some are airborne and need something ranged, while others are tank-like, and might need something large and more DPS-based, to take down. Luckily all of this is readily available in the hub, so you can prep before going into the field.
Although God Eater 2 Burst Rage takes a while to get into, before you know it you are facing off against massive monsters, and that is when you truly realize how hard the game actually is. At one point we had to leave the mission, and rethink our entire strategy and approach to the beast ahead. It is not until this happened, that we found ourselves really engrossed in the battles and overall system of God Eater 2 Burst Rage.
God Eater 2 Rage Burst, might start off slow, but before you know it, you will be one hardcore monster slaying beast, with an arsenal to boast. Sure, the story and character growth might be lacking, but the action and sheer size of its combat, makes up for it.